interesting ideas

Opportunity Is Everywhere

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"Don't look for the next opportunity. The one you have in hand is the opportunity."
Paul Arden, It's Not How Good You Are, It's How Good You Want To Be.

Where most people see a dirty wall (or more likely, don't even notice the wall at all), Paul "Moose" Curtis sees an opportunity to make something better. He sees an opportunity to create art that takes something dingy and turns it into something delightful.

Green Works, or somebody working with them, noticed the reverse graffiti movement and saw an opportunity to bring this great idea forward, along with highlighting some people behind it, by creating the Reverse Graffiti Project.

As a planner, it is part of our job to find opportunity where others see none. For our creatives. For our clients. For our account handlers. For ourselves. For the people we're hoping to connect to our clients' brands.

Always look for opportunity. Always inspire.

A Few Worthwhile Reads

Some interesting things I came across yesterday and would like to post more on, but probably won't be able to for a day or two if at all, so for now, here are the links...

First, Dave Trott Live Chat via Scamp - Dave shares some great advice and thinking on how to get a job in this business and what he thinks makes for great advertising today. I also really liked Scamp's approach to this for two reason. First, Scamp wrote a post arguing that much of what Dave wrote 30 years ago on getting a job in advertising was irrelevant today and followed it up by allowing Dave to have a conversation with Scamp's readers to defend/explain himself on the Scamp blog. Second, I think using the comments section of a blog post to host an audience driven interview was a fantastic idea. Thanks to Alan (a.k.a. Tangerine Toad) for pointing it out via Twitter.

Second, Scholz & Friends has posted an interesting presentation titled Brands and Communication in the Era of Media Democracy that is well worth a look. For those browsing here, following is the slide show. For those reading this where it won't come through, here's a link.

Lastly, BMW has revealed some inspiring thinking on the future of car design that caught the attention of quite a few. I love that they ignored conventions and took a fresh look at things. A bit from the WInding Road post:

Chris Bangle, head of BMW Group Design, describes the philosophy behind this wildly innovative GINA Light Visionary Model as “Being flexible. Thinking flexible, acting flexible – context over dogma.”

Brand Tags

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I'm sure you have seen this as it's been well covered this weekend and through today, but if not, be sure to go play around with Brand Tags.

It's a simple, interesting, and great idea from Noah Brier that lets you see what people say/think about a few popular brands. If you want to know more about it, Noah has written a couple of posts about it that provide a bit of the background.

The Future of Advertising is Design

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Follow-up Note/Preface: This post kind of rambles and roams. It's not well constructed and thought out. I generally don't post "streaming thoughts" like this, but I felt like I should start getting this stuff out in the open and written down more instead of continuing to hold it in the back of my head until it's exactly how I want to say it. It's clear from some of the initial comments that I didn't get at what I am aiming to yet. At least not broadly. We'll get there. I promise.

Thankfully, the comments that are being left are helping me sort through this further and see where it's falling apart.  You're helping me find the right way to articulate it. So, thank you to each of you who has taken time to leave a remark, a thought, a link and/or a note. Please continue to share links, thoughts and challenges/questions as it is going to make this better in the end.

Final note/comment - I wasn't trying to say that the future of advertising is literally design and creating products with/for our clients. I do think that's a part of it, but it's not the entire bigger picture/total. I can see how the way this "brain-dump" progressed and the examples that folded in as the thoughts poured out makes it sort of come out that way. A follow-up post will be coming to tighten this down more and clarify what I was working at getting to, but didn't yet. Anyway, with that, continue on if you wish and by all means, keep commenting to push this further...

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Came across this just now which led me to this and this. I'm putting Brian Collins' quote here and sharing it as it relates directly to something I've been thinking about for quite some time now.

A couple of those thoughts bubbled up in the comments of a post on Logic + Emotion recently. I guess it's probably time to just post some of them here instead of continuing to wait to write up something more "fully baked."

With that, here we go then on some true "thinking out loud"...

To me, Brian's quote says exactly where advertising needs to head if it is to survive. I've been playing with a thought in my head to capture the essence of the change that needs to take place. It goes something like this:

Advertising creates problems. Design solves them.

Or...

Design solves the problems advertising creates.


They're not quite right, but I think they're somewhere close. What I mean by them is this...

Most advertising as it exists today creates problems. Everyone is claiming to be the best, or better, or the fastest, or the newest... and on, and on, and on. Thousands of ads yelling the same basic message for thousands of products. This creates confusion for people. Confusion is a problem. People generally don't like problems. To counter this, we've created filters to block out all the problems we don't need to deal with.

To get rid of the problem for the things we do want or need, we turn to our families, friends and co-workers to see what they think or know from experience. We also turn to the web to look up more information to see what several people, including experts and complete strangers, are saying so that we can find out which one really is the best for what we need. We seek the truth, or as close as we can get to it at least, to clear up the confusion.

What does this mean for your ad? Simply put, if your ad doesn't match what these people say, you're probably not going to fare so well.

Design on the other hand, doesn't try to claim anything, Design doesn't talk. Design, well, it just does. Design sees a problem someone has with something they're using and works to solve it. By making things better or easier or more useful, etc., you create your own advertising. The person who uses the product or service tells others about it because you just made their life a little better.

That confused person above, the one who saw your ad... They're asking the person who is using your competitors redesigned "X" what the truth is and the person using your competitor's "X" has something real to show them and tell them about. Meanwhile, you've got the same old "Y" and a loud ad that creates problems. That doesn't sound like a fun situation if you ask me.

So where does all this go/what does it mean? Good question. I don't have the answer yet, but I've been playing with a thought or two and talking with a few people about them. It feels like this might be on the right track...

The way I've been articulating it, but I don't know if it's the best way of saying it, is, "We're no longer in the business of creating ads. We're in the business of creating experiences."

What this means for agencies is exactly what Brian Collins is talking about. We've got to re-think the process of how we solve problems for our clients. Instead of starting with "what's the main idea we need to communicate,' we need to start with "what is the experience we need to create to change behavior?" As a very wise man keeps pointing out, telling people things doesn't change behavior. Getting them to actually do things does.

What this means for advertising is that your ad needs to draw people into the experience instead of telling people you're the best. Make the ad do something, not just say something. The most recent iPhone ads are good examples here - showing what the phone can do to help make life easier instead of trying to tell you the iPhone is the best phone on the market and/or will make you look cool.

Another great example is the TV spot for the new Dyson Ball vacuum where James Dyson demonstrates the "steering" problem with conventional vacuum cleaners due to their being on four wheels that are only able to roll forwards and backwards and then showing his solution, putting the vacuum cleaner on a ball so it can pivot on a dime.

(Tried to find the spot so I wouldn't have to describe it, but couldn't. Sorry. If you know where it is, please let me know and I'll put it here instead.) Linked above (TV Spot) now, thanks to Camilla from Dyson sharing the link in the comments.

As for the Dyson example, they're taking the entire experience of using their vacuums very seriously - always looking for ways to improve and rethink them and then actually doing something with what they learn. How is it working for them? They've been cleaning house on the competition for some time now. (Bad pun intended.)

Another good example of this is BMW. For years they've been all about selling the ultimate driving experience. This begins with the car and how they design and engineer every aspect of it. They think about the driver and what they can do to make driving a BMW a truly special experience. They then use the advertising to give you a hint at what that experience is like. BMW Films took this to an entirely new level.

All three of these examples put the user experience first and foremost and then they build the advertising around that experience. Sure, it helps that all three of these products have an inherent "coolness" factor built into them, (I never thought I'd be calling a vacuum cool, but the Dyson kind of is...) but as the presentation I posted touched on, you don't have to have a cool product to create a great experience around the product. You can do things with your marketing that add value to the product or service, making a better overall experience for people.

Anyway, the point is that as an industry, we have to stop thinking about things like traditional advertising people. We need to start thinking about things like designers, engineers, architects and the like. We need to think about the action we want people to take and what will be required to make that action happen. We can't just think about what we want to tell people. Odds are, telling someone to do something won't be effective alone, if at all. Today's congested media landscape requires a lot more than a campaign built on 30-second TV ads with a heavy media buy to create any real change. It's in creating total experiences that we will see success.

And with that, I'll stop for now. More to come on this later, I'm sure. I didn't expect it to go as far as it did already.

Side note: I don't have time to keep going anyway. I've got to run my Sunday errands now since I'll be going to see Bon Iver tonight when I normally do them. If you haven't heard him and you like Nick Drake, José González and others in that vein, be sure to check him out. He's not exactly like those artists, but if that style/genre of music suits you, then I think you'll like what Justin is doing.

A Social Media Conspiracy Theory via The Kaiser Edition

The Kaiser Edition has posted some very insightful and interesting thoughts on the whole "social media" epidemic that is sweeping through the marketing world. On top of it being those things, it's also pretty entertaining.

It lines up with something I've been thinking about lately too. There are a lot of people out there who claim to be social media strategists and experts simply because they're doing some of these things themselves.

Just because you're doing something doesn't mean you're qualified to advise people on it. I know a lot of people who technically can drive a car but I'd never want them to try to teach someone else how to do it.

Anyway, give the presentation a browse. It's thought-provoking at a minimum.

You can also find it on SlideShare if you prefer to view it there.

The Future of Your Brand Is...

Futureofyourbrandclose...what appears to be a very interesting series of posts on just that from Gavin Heaton.

I'll admit I've fallen a bit behind on the RSS and am trying to catch up, so I've not read these in great detail yet, but in skimming over them, I think Gavin's got a really good thing going here.

Be sure to pop over there and give them some time. I'll be sure to share thoughts after I've had time to properly read them as well.

The Next Issue

Thenextissue

Faris wrote a post recently that reminded me of something I meant to share, but neglected to back in early January. The Future Department has a new magazine out called The Next Issue. As described by The Future Department, the purpose of the magazine and what differentiates it from other magazines are:

Our aim is not to report on past events – or just talk about the future – but to play a proactive role in developing new solutions and approaches, through an ongoing conversation with the creative and business communities we serve, making intellectual and personal connections across all creative disciplines.

In every other magazine, the published article represents the end of a journey: the subject has been treated, and the author and reader move on. Here every article we publish is the starting point – developed and shared by an exclusive group of the most creative minds in the world: our readers are also our contributors.

The request that launched the first issue was something like this:

Summarise the challenges involved in bringing ideas to fruition in a rapidly changing and unpredictable environment. Please submit your thoughts on this subject in as many words as you choose.

The folks at The Future Department were kind enough to publish my response, which was:

Ideas, media and content are all becoming more and more disposable. What was popular and relevant one minute can be dead the next. If you don't do your homework on who you are trying to communicate with, you could end up looking very out of touch, and thus, irrelevant.

Another challenge is the growing amount of content on the web. What you think is an original idea, could very well be out there already or in production at the same time. Then when you release your new shiny idea, someone links the two and accuses one of ripping off the other. In reality, the creator of each may have never known about the other.

Last thought is that thanks to all of the quick communications tools we have at our disposal, clients can more easily send out for feedback on ideas to various audiences and then use this feedback to kill ideas. Odds are this "research" was not done correctly but now they're not going to move forward with the idea because of what someone said to them in an email that was out of context.

I'm extremely flattered that they included my quick thoughts (thank you, Steve & Alex) and encourage you to download a copy of it via PDF here. But not to read my simple note. There is much smarter stuff in there by the likes of Russell Davies, Stefan Sagmeister, John Maeda, John Grant and many, many more.

In addition to the PDF / printed magazine, there are also some bits of exclusive online content including Faris' article. Here are the links for those:

Burnt Fingers - Simon Andrews | In The Future - You Are The Entertainment - Faris Yakob | Ready. Fire. Aim. - Carl Johnson | The Nearest Thing to Pregnant - John Grant | Unknown Green Consumer Insights - Tamara Giltsoff | The Ultimate Pub Conversation - Adam Sefton | Publishing - Daljit Singh | Planet - Carsten Beck | Crystal Balling - Frank Palmer | Passion - Cindy Gallop | Reverse Engineering - Valerio Franco | Doing Down Under - Richard Hollingum | The Next Issue - Lewis Blackwell

I hope you find it as worthwhile of a read as I did and if anything grabs you, or you have some thoughts of your own, please share...

Interesting New Justice Video

DVNO by Justice. Directed by SO-ME.

I've started over on my music blog (hoping this one sticks), so I'm trying to post all music related things over there instead of here in order to keep this a little more focused. I've also started a Tumblr stream for random things I find interesting in some shape or another but didn't think belonged on here. Anyway...

Thought this was interesting from a creative inspiration perspective (just like their D.A.N.C.E. video), so it's getting posted over here too. After all, part of the planner's job is to help inspire the creative team, no?

Forrester to Agencies: You're Doing It Wrong

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A new report from Forrester has been covered in ADWEEK and WARC recently. (PDFs of articles below if links are broken.)

According to the articles, Forrester is stating that consumers don't trust the mass marketing messages cranked out by agencies and brands any longer. Instead, they are turning to family, friends and peers within their communities to help inform their purchasing decisions.

The report is also saying that to survive, agencies are going to have to change their ways from sending out one-way messages to taking part in communities and conversations. They go as far as saying that an example of this would be, "agencies comprised of community members – mothers for example, who would help, say, Procter & Gamble to play a constructive role within communities of other mothers."

Forrester believes creative and media agencies are lagging behind in truly integrating digital into their capabilities, quoting an unnamed client-side marketer as saying, "Most senior ad execs appear more comfortable with conventional channels, which they claim are 'integrated' because they have tacked on a website."

They state that digital agencies have a better understanding of how to deliver more "interactive" experiences but aren't competitive with the more traditional shops when it comes to branding skills.

Peter Kim, a Forrester Research analyst and co-author of the report, believes that there isn't an agency out there right now that represents what the agencies of five to 10 years from now will look like.

"I don't think agencies are going away," Kim said. "They're going to be the ones that help marketers to communities of mutual interest."

I completely agree that many agencies are out of touch and need to learn how to facilitate and participate in the conversations taking place vs. interrupting them. I'm also not surprised that they found people are distrustful of advertising and marketing messages as a whole. However, I don't believe the answer is an agency of mothers working with Proctor & Gamble to help them better communicate with this segment.

The answer, in my opinion, lies in agencies and their clients learning to look at things from a new perspective. Instead of looking at what brands can tell people, we instead need to be looking at what brands can do for people. How are people really using the products or services of your client? What are they actually saying about them? (No, not what they say in focus groups. What they really say about them.) What do they wish they could do better? What could brands do to make peoples' lives better/easier/happier/etc.?

It also means agencies and their clients need to start spending more time with the people who buy and use their products and services - both in the real world and where they spend time online. While communities and social networks are growing and expanding more and more every day online, people still do have lives outside of their computers and only looking at them through the monitor will not give you an accurate picture for how to create positive change.

Overall, a more collaborative model needs to take shape. One that more openly involves the interested parties in the process from the creation/evolution of products and services through how they are then communicated to the world. Instead of companies largely creating their products/services in isolated towers and agencies creating communications in theirs, both seeking only limited input from the people who will actually be on the receiving end of them, we are going to need to be more open and seek greater input and dig for richer insights with the people who actually use the products/services and receive the communications around them.

More thinking on this to come...

For a couple different views on the Forrester report, read what Mark Earls and Simon Andrews have to say.

For some interesting thoughts on new ways of approaching things, here is some thinking on marketing as a service and here is some more looking at using the idea of Transformation Design in terms of marketing.

Download the WARC article as a PDF.

Download the ADWEEK article as a PDF.

The Next "Age of Conversation"

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If you didn't get in on The Age of Conversation but wished you had, here's a chance to participate in its forthcoming "kissing cousin." Drew and Gavin have announced that they are ready to organize a second book only this time, they're reaching out earlier and further.

First, go vote for what you think the book's subject/theme should be by the end of this week. They've narrowed it down to three broad topics:

  • Marketing Manifesto
  • Why Don't People Get It?
  • My Marketing Tragedy (and what I learned)

Then, if you're interested in authoring a chapter in the new book, email Drew to let him know. All the details are available in either post from Drew and Gavin, so be sure to visit those if you need more info.

And lastly, if you haven't picked up a copy of Age of Conversation, you should. Not only is it a worthwhile read, but all the proceeds go to Variety, the children's charity (as they will for the upcoming book).

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